Double Hit
Normal · DamageThe user slams the target with a tail or the like. The target is hit twice in a row.
CategoryPhysicalPower35Accuracy90%PP12Priority0TargetSelected targetCrit rate4.17%Effect rate--
Why it mattersUsed to take knockouts or put enemies into finishing range. Use it when the type, target, and damage plan match your team.
Move Mechanics
What special rules does this move trigger?
These are the hidden yes/no checks that decide whether abilities, protection, reflection, contact, sound, punch, bite, wind, powder, and similar effects care about the move.
Physical contactMetronomeProtect/DetectMirror Move
Field set cross-checked against Serebii AttackDex labels; structured yes/no values generated from Pokémon Showdown move flags.
Seen on 32 Pokemon
Beedrill
Mega Beedrill
Kangaskhan
Mega Kangaskhan
Mega Pinsir
Pinsir
Mega Scizor
Scizor
Lopunny
Mega Lopunny
Weavile
Mamoswine
Mega Scolipede
Scolipede
Hydreigon
Aegislash
Malamar
Mega Malamar
Barbaracle
Mega Barbaracle
Falinks
Mega Falinks
Dragapult
Kleavor
Sneasler
Quaquaval
Maushold
Mega Scovillain
Scovillain
Palafin
Farigiraf
Hydrapple
Beedrill
Mega Beedrill
Kangaskhan
Mega Kangaskhan
Mega Pinsir
Pinsir
Mega Scizor
Scizor
Lopunny
Mega Lopunny
Weavile
Mamoswine
Mega Scolipede
Scolipede
Hydreigon
Aegislash
Malamar
Mega Malamar
Barbaracle
Mega Barbaracle
Falinks
Mega Falinks
Dragapult
Kleavor
Sneasler
Quaquaval
Maushold
Mega Scovillain
Scovillain
Palafin
Farigiraf
HydrapplePage 1 / 3