Battle Data

Check what players actually use before building.

Use this page as the single battle-data board: Pokemon use signals, move choices, abilities, held items, teammates, and stat plans belong here, not scattered across guide pages.

5Focus Pokemon
6Data checks
Regulation M-ACurrent board
Jun 18, 2026Last review
Read Order

Use the same order every time.

Start from use rate, then check the exact move, item, ability, teammate, and stat plan that makes the Pokemon work.

1 Use Rate Which Pokemon appear most often this season.
2 Moves Which attacks and support moves are repeatedly chosen.
3 Held Items Which item helps the Pokemon survive, hit, or Mega Evolve.
4 Abilities Which passive is actually being used in serious teams.
5 Teammates Which partners show up together often.
6 Stat Plan Speed, bulk, and attack direction players are building around.
Sync Board

Pokemon to sync from in-game Battle Data.

These are the first Pokemon to sync because their use rate, moves, abilities, items, teammates, and stat plans affect the most team-building decisions.

Sources
#1
Charizard artwork

Charizard

FireFlying

Stat Points + moves

Check first
Use rate, Heat Wave/Solar Beam sets, held items, teammates
Use this for
Move choice, held item choice, teammate search, and stat planning.
#2
Garchomp artwork

Garchomp

DragonGround

Spread damage

Check first
Earthquake partners, speed alignment, defensive answers
Use this for
Move choice, held item choice, teammate search, and stat planning.
#3
Kingambit artwork

Kingambit

DarkSteel

Endgame cleaner

Check first
Item rate, late-game teammates, Fighting checks
Use this for
Move choice, held item choice, teammate search, and stat planning.
#4
Basculegion-Male artwork

Basculegion

WaterGhost

Water cleanup

Check first
Rain partners, speed support, damage ranges
Use this for
Move choice, held item choice, teammate search, and stat planning.
#5
Sneasler artwork

Sneasler

FightingPoison

Fast pressure

Check first
Lead rate, Fake Out pressure, counterplay
Use this for
Move choice, held item choice, teammate search, and stat planning.
Tools

Turn battle data into a team decision.