
Mimikyu
GhostFairyUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Mimikyu reads as a physical attacker from its current stats.
May need Tailwind, priority, or careful switching.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Mimikyu?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Disguise
Once per battle, the shroud that covers the Pokémon can protect it from an attack.
This is always-on help. Check when it activates before building around it.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Changes the field so some Pokemon become stronger.
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
The user shoots a sinister flame at the target to inflict a burn.
The target is taunted into a rage that allows it to use only attack moves for three turns.
The user damages opposing Pokémon by emitting a powerful flash.
The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
The user extends its shadow and attacks the target from behind. This move always goes first.
The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
The target is attacked with a powerful beam. The user can't move on the next turn.
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
A wondrous wall of light is put up to reduce damage from special moves for five turns.
Browse moves (60 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources