First Impression
Bug · DamageAlthough this move has great power, it works only on the first turn each time the user enters battle.
CategoryPhysicalPower100Accuracy100%PP12Priority2TargetSelected targetCrit rate4.17%Effect rate--
Why it mattersUsed to take knockouts or put enemies into finishing range. Use it when the type, target, and damage plan match your team.
Move Mechanics
What special rules does this move trigger?
These are the hidden yes/no checks that decide whether abilities, protection, reflection, contact, sound, punch, bite, wind, powder, and similar effects care about the move.
Physical contactMetronomeProtect/DetectMirror Move
Field set cross-checked against Serebii AttackDex labels; structured yes/no values generated from Pokémon Showdown move flags.
Seen on 3 Pokemon
Ariados
Falinks
Mega Falinks