
Skeledirge
FireGhostUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Skeledirge reads as a special attacker from its current stats.
Usually wants Trick Room, protection, or bulky support.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Skeledirge?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Blaze
Powers up Fire-type moves when the Pokémon's HP is low.
This passive becomes better with the right weather or attack type.Unaware
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user assists an ally by boosting the power of that ally's attack.
Changes the field so some Pokemon become stronger.
The user shoots a sinister flame at the target to inflict a burn.
The user sets off an earthquake that strikes every Pokémon around it.
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
The user attacks by controlling the target's item. This move fails if the target isn't holding an item.
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
The target is attacked with a powerful beam. The user can't move on the next turn.
The user attacks by letting loose a horribly loud, resounding cry.
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
The user compels the target to keep using the move it encored for three turns.
Used to take knockouts or put enemies into finishing range.
Browse moves (56 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources