Last Resort
Normal · DamageThis move can be used only after the user has used all the other moves it knows in the battle.
CategoryPhysicalPower140Accuracy100%PP8Priority0TargetSelected targetCrit rate4.17%Effect rate--
Why it mattersUsed to take knockouts or put enemies into finishing range. Use it when the type, target, and damage plan match your team.
Move Mechanics
What special rules does this move trigger?
These are the hidden yes/no checks that decide whether abilities, protection, reflection, contact, sound, punch, bite, wind, powder, and similar effects care about the move.
Physical contactMetronomeProtect/DetectMirror Move
Field set cross-checked against Serebii AttackDex labels; structured yes/no values generated from Pokémon Showdown move flags.
Kangaskhan
Mega Kangaskhan
Vaporeon
Jolteon
Flareon
Snorlax
Espeon
Umbreon
Blaziken
Mega Blaziken
Leafeon
Glaceon
Audino
Mega Audino
Furfrou
Sylveon
Klefki
Lycanroc
Lycanroc (Dusk)
Lycanroc (Midday)
Lycanroc (Midnight)
Oranguru
Sandaconda
Alcremie
Dragapult
Quaquaval
Espathra