
Starmie
WaterPsychicUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Starmie reads as a special attacker from its current stats.
Can pressure before many enemies move.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Starmie?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Illuminate
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Natural Cure
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.
This passive changes stats, so one turn can suddenly become stronger or safer.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
The target is blasted by a huge volume of water launched under great pressure.
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
A wondrous wall of light is put up to reduce damage from special moves for five turns.
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
The user damages opposing Pokémon by emitting a powerful flash.
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
The target is attacked with a powerful beam. The user can't move on the next turn.
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
The user attacks with a ray of light that sparkles as if it were made of gemstones.
Browse moves (62 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources