Matcha Gotcha
Grass · DamageRestores HP equal to 1/2 of the damage dealt and has a 20% chance to burn targets.
CategorySpecialPower80Accuracy90%PP16Priority0TargetAll adjacent foesCrit rate4.17%Effect rate20%
Why it mattersUsed to take knockouts or put enemies into finishing range. Use it when the type, target, and damage plan match your team.
Move Mechanics
What special rules does this move trigger?
These are the hidden yes/no checks that decide whether abilities, protection, reflection, contact, sound, punch, bite, wind, powder, and similar effects care about the move.
MetronomeDefrosts when usedProtect/DetectMirror Move
Field set cross-checked against Serebii AttackDex labels; structured yes/no values generated from Pokémon Showdown move flags.
Seen on 1 Pokemon
Sinistcha