Magnet Rise
Electric · SupportThe user levitates using electrically generated magnetism for five turns.
CategoryStatusPower0AccuracyCheck sourcePP12Priority0TargetSelfCrit rate4.17%Effect rate--
Why it mattersDoes not focus on raw damage; it changes the battle situation. Use it when the move helps your main attacker do its job.
Move Mechanics
What special rules does this move trigger?
These are the hidden yes/no checks that decide whether abilities, protection, reflection, contact, sound, punch, bite, wind, powder, and similar effects care about the move.
SnatchableMetronomeAffected by Gravity
Field set cross-checked against Serebii AttackDex labels; structured yes/no values generated from Pokémon Showdown move flags.
Forretress
Mega Steelix
Steelix
Mega Metagross
Metagross
Vanilluxe
Aegislash (Blade)
Aegislash (Shield)
Dedenne
Klefki