
Mega Zeraora
ElectricUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Mega Zeraora reads as a mixed attacker from its current stats.
Can pressure before many enemies move.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Mega Zeraora?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
No ability data available yet.
Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user assists an ally by boosting the power of that ally's attack.
This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
The target is taunted into a rage that allows it to use only attack moves for three turns.
The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
The target is attacked with a powerful beam. The user can't move on the next turn.
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
Used to take knockouts or put enemies into finishing range.
Browse moves (83 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources