
Zangoose
NormalUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Zangoose reads as a physical attacker from its current stats.
May need Tailwind, priority, or careful switching.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Zangoose?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Immunity
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Toxic Boost
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user assists an ally by boosting the power of that ally's attack.
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Changes the field so some Pokemon become stronger.
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
The target is taunted into a rage that allows it to use only attack moves for three turns.
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
The target is attacked with a powerful beam. The user can't move on the next turn.
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
For four turns, the target will be unable to use whichever move it last used.
The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Browse moves (124 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources