
Yanma
BugUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Yanma reads as a mixed attacker from its current stats.
May need Tailwind, priority, or careful switching.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Yanma?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Speed Boost
Detailed passive wording is still being verified.
This passive changes move order or helps the Pokemon act first.Compound Eyes
The Pokémon's compound eyes boost its accuracy.
This is always-on help. Check when it activates before building around it.Frisk
When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
This is always-on help. Check when it activates before building around it.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
Changes the field so some Pokemon become stronger.
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
The user lands and rests its body. This move restores the user's HP by up to half its max HP.
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Browse moves (73 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources