
Tyrogue
FightingUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Tyrogue reads as a mixed attacker from its current stats.
Usually wants Trick Room, protection, or bulky support.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Tyrogue?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Guts
It's so gutsy that having a status condition boosts the Pokémon's Attack stat.
This passive changes stats, so one turn can suddenly become stronger or safer.Steadfast
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Vital Spirit
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user assists an ally by boosting the power of that ally's attack.
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
Changes the field so some Pokemon become stronger.
The user sets off an earthquake that strikes every Pokémon around it.
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user strikes the target with tough punches as fast as bullets. This move always goes first.
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Browse moves (66 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources