
Tympole
WaterUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Tympole reads as a mixed attacker from its current stats.
Usually wants Trick Room, protection, or bulky support.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Tympole?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Swift Swim
Common Pokemon effect: boosts Speed in rain. Champions-specific wording is still being verified.
This passive changes move order or helps the Pokemon act first.Hydration
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Water Absorb
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
The target is blasted by a huge volume of water launched under great pressure.
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
The user attacks by letting loose a horribly loud, resounding cry.
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
This move's type and power change depending on the weather at the time the move is used.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Browse moves (51 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources