
Stufful
NormalFightingUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Stufful reads as a physical attacker from its current stats.
Usually wants Trick Room, protection, or bulky support.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Stufful?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Fluffy
Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.
This passive becomes better with the right weather or attack type.Klutz
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Cute Charm
The Pokémon may infatuate attackers that make direct contact with it.
This passive makes attacking or disrupting the Pokemon more dangerous.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user and its allies are protected from wide-ranging attacks for one turn.
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
The target is taunted into a rage that allows it to use only attack moves for three turns.
The user sets off an earthquake that strikes every Pokémon around it.
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
The target is attacked with an icy punch. This may also leave the target frozen.
The user slams the target with its steel-hard head. Has a 20% chance of making the target flinch.
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Browse moves (62 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources