
Spinda
NormalUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Spinda reads as a mixed attacker from its current stats.
Usually wants Trick Room, protection, or bulky support.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Spinda?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Own Tempo
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Tangled Feet
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Contrary
Reverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower them—and attempts to lower its stats will boost them.
This passive changes stats, so one turn can suddenly become stronger or safer.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
The user assists an ally by boosting the power of that ally's attack.
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
Changes the field so some Pokemon become stronger.
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
The user attacks by letting loose a horribly loud, resounding cry.
For four turns, the target will be unable to use whichever move it last used.
The user compels the target to keep using the move it encored for three turns.
The target is attacked with an icy punch. This may also leave the target frozen.
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Browse moves (100 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources