
Shroodle
PoisonNormalUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Shroodle reads as a physical attacker from its current stats.
May need Tailwind, priority, or careful switching.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Shroodle?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Unburden
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Pickpocket
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Prankster
Common Pokemon effect: gives many status moves higher priority. Champions-specific wording is still being verified.
This passive changes move order or helps the Pokemon act first.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user assists an ally by boosting the power of that ally's attack.
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Changes the field so some Pokemon become stronger.
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
The target is taunted into a rage that allows it to use only attack moves for three turns.
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
The user compels the target to keep using the move it encored for three turns.
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokémon in waiting.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Browse moves (53 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources