
Shiftry
GrassDarkUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Shiftry reads as a mixed attacker from its current stats.
May need Tailwind, priority, or careful switching.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Shiftry?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Chlorophyll
Boosts the Pokémon's Speed stat in harsh sunlight.
This passive changes move order or helps the Pokemon act first.Wind Rider
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Pickpocket
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
Changes the field so some Pokemon become stronger.
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
The target is taunted into a rage that allows it to use only attack moves for three turns.
The user shoots a sinister flame at the target to inflict a burn.
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
This move enables the user to attack first. This move fails if the target is not readying an attack.
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
A seed is planted on the target. It steals some HP from the target every turn.
Browse moves (136 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources