
Seel
WaterUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Seel reads as a mixed attacker from its current stats.
Usually wants Trick Room, protection, or bulky support.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Seel?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Thick Fat
Common Pokemon effect: reduces damage from Fire and Ice attacks. Champions-specific wording is still being verified.
This is always-on help. Check when it activates before building around it.Hydration
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Ice Body
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user assists an ally by boosting the power of that ally's attack.
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
The target is blasted by a huge volume of water launched under great pressure.
The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
This move's type and power change depending on the weather at the time the move is used.
For four turns, the target will be unable to use whichever move it last used.
The user compels the target to keep using the move it encored for three turns.
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Browse moves (87 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources