
Rookidee
Use this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Rookidee reads as a mixed attacker from its current stats.
Usually wants Trick Room, protection, or bulky support.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Rookidee?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Keen Eye
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Unnerve
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Big Pecks
Prevents the Pokémon from having its Defense stat lowered.
This passive changes stats, so one turn can suddenly become stronger or safer.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
The target is taunted into a rage that allows it to use only attack moves for three turns.
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
The user slams the target with its wings to inflict damage. The target is hit twice in a row.
The user lands and rests its body. This move restores the user's HP by up to half its max HP.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Browse moves (47 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources