Rellor artwork
#953

Rellor

Bug
All data Standard/Form Gen 9

Use this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.

Main jobFlexible pick

Rellor reads as a physical attacker from its current stats.

Speed readSlow

Usually wants Trick Room, protection, or bulky support.

Watch outFire, Flying, Rock

These attack types are the first danger check before adding it to a team.

Battle Stats

HP41Atk50Def60Sp.Atk31Sp.Def58Speed30total270
HP 41
Atk 50
Def 60
Sp.Atk 31
Sp.Def 58
Speed 30
Type Check

What scares Rellor?

Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.

Test in Builder
Weak to
FireFlyingRock
Resists
GrassFightingGround
Immune to
None

Abilities / Passives

Passive effect

Compound Eyes

The Pokémon's compound eyes boost its accuracy.

This is always-on help. Check when it activates before building around it.
Passive effect

Shed Skin

Detailed passive wording is still being verified.

This is always-on help. Check when it activates before building around it.
Move Pool

Skills and Moves

Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.

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Protect
Status · Normal Pow - · Acc - · PP 8

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Bug Bite
Physical · Bug PP 20

The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.

Rock Tomb
Physical · Rock PP 16

The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.

Sludge Bomb
Special · Poison PP 12

The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.

Weather Ball
Special · Normal PP 12

This move's type and power change depending on the weather at the time the move is used.

Bug Buzz
Damage

Used to take knockouts or put enemies into finishing range.

Cosmic Power
Damage

Used to take knockouts or put enemies into finishing range.

Defense Curl
Damage

Used to take knockouts or put enemies into finishing range.

Dig
Damage

Used to take knockouts or put enemies into finishing range.

Endure
Damage

Used to take knockouts or put enemies into finishing range.

Facade
Damage

Used to take knockouts or put enemies into finishing range.

Fling
Damage

Used to take knockouts or put enemies into finishing range.

Gunk Shot
Damage

Used to take knockouts or put enemies into finishing range.

Iron Defense
Damage

Used to take knockouts or put enemies into finishing range.

Leech Life
Damage

Used to take knockouts or put enemies into finishing range.

Lunge
Damage

Used to take knockouts or put enemies into finishing range.

Memento
Damage

Used to take knockouts or put enemies into finishing range.

Mud Shot
Damage

Used to take knockouts or put enemies into finishing range.

Browse moves (33 total, 30 at a time)

Data Source

Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.

Open Sources