
Raikou
ElectricUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Raikou reads as a special attacker from its current stats.
Can pressure before many enemies move.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Raikou?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Pressure
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Inner Focus
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user assists an ally by boosting the power of that ally's attack.
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Changes the field so some Pokemon become stronger.
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.
The user charges the target at blinding speed. This move always goes first.
The target is attacked with a powerful beam. The user can't move on the next turn.
The user slams the target with its steel-hard head. Has a 20% chance of making the target flinch.
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
This move's type and power change depending on the weather at the time the move is used.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Browse moves (86 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources