
Raging Bolt
ElectricDragonUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Raging Bolt reads as a special attacker from its current stats.
May need Tailwind, priority, or careful switching.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Raging Bolt?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Protosynthesis
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Changes the field so some Pokemon become stronger.
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
The target is taunted into a rage that allows it to use only attack moves for three turns.
The user sets off an earthquake that strikes every Pokémon around it.
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat.
The target is attacked with a shock wave generated by the user's gaping mouth.
The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
The target is attacked with a powerful beam. The user can't move on the next turn.
The user attacks by letting loose a horribly loud, resounding cry.
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
This move's type and power change depending on the weather at the time the move is used.
Used to take knockouts or put enemies into finishing range.
Browse moves (55 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources