Pecharunt artwork
#1025

Pecharunt

PoisonGhost
All data Standard/Form Gen 9

Use this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.

Main jobBulky team piece

Pecharunt reads as a mixed attacker from its current stats.

Speed readMedium speed

May need Tailwind, priority, or careful switching.

Watch outGround, Psychic, Ghost

These attack types are the first danger check before adding it to a team.

Battle Stats

HP88Atk88Def160Sp.Atk88Sp.Def88Speed88total600
HP 88
Atk 88
Def 160
Sp.Atk 88
Sp.Def 88
Speed 88
Type Check

What scares Pecharunt?

Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.

Test in Builder
Weak to
GroundPsychicGhostDark
Resists
GrassPoisonBugFairy
Immune to
NormalFighting

Abilities / Passives

Passive effect

Poison Puppeteer

Detailed passive wording is still being verified.

This is always-on help. Check when it activates before building around it.
Move Pool

Skills and Moves

Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.

Back to Pokédex
Protect
Status · Normal Pow - · Acc - · PP 8

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Nasty Plot
Status · Dark Pow - · Acc - · PP 20

The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.

Poltergeist
Physical · Ghost PP 8

The user attacks by controlling the target's item. This move fails if the target isn't holding an item.

Shadow Ball
Special · Ghost PP 16

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Sludge Bomb
Special · Poison PP 12

The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.

Parting Shot
Status · Dark Acc - · PP 20

With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokémon in waiting.

Acid Spray
Damage

Used to take knockouts or put enemies into finishing range.

Astonish
Damage

Used to take knockouts or put enemies into finishing range.

Curse
Damage

Used to take knockouts or put enemies into finishing range.

Defense Curl
Damage

Used to take knockouts or put enemies into finishing range.

Destiny Bond
Damage

Used to take knockouts or put enemies into finishing range.

Endure
Damage

Used to take knockouts or put enemies into finishing range.

Fake Tears
Damage

Used to take knockouts or put enemies into finishing range.

Foul Play
Damage

Used to take knockouts or put enemies into finishing range.

Gunk Shot
Damage

Used to take knockouts or put enemies into finishing range.

Hex
Damage

Used to take knockouts or put enemies into finishing range.

Imprison
Damage

Used to take knockouts or put enemies into finishing range.

Malignant Chain
Damage

Used to take knockouts or put enemies into finishing range.

Browse moves (35 total, 30 at a time)

Data Source

Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.

Open Sources