#1008

Miraidon (Low Power Mode)

ElectricDragon
All data Standard/Form Gen 9

Use this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.

Main jobBulky team piece

Miraidon (Low Power Mode) reads as a special attacker from its current stats.

Speed readFast

Can pressure before many enemies move.

Watch outIce, Ground, Dragon

These attack types are the first danger check before adding it to a team.

Battle Stats

HP100Atk85Def100Sp.Atk135Sp.Def115Speed135total670
HP 100
Atk 85
Def 100
Sp.Atk 135
Sp.Def 115
Speed 135
Type Check

What scares Miraidon (Low Power Mode)?

Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.

Test in Builder
Weak to
IceGroundDragonFairy
Resists
FireWaterElectricGrassFlyingSteel
Immune to
None

Abilities / Passives

Weather / type boost

Hadron Engine

Turns the ground into Electric Terrain when the Pokémon enters a battle. The futuristic engine within the Pokémon also boosts its Sp. Atk stat on Electric Terrain.

This passive becomes better with the right weather or attack type.
Move Pool

Skills and Moves

Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.

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Protect
Status · Normal Pow - · Acc - · PP 8

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Helping Hand
Status · Normal Pow - · Acc - · PP 20

The user assists an ally by boosting the power of that ally's attack.

Swords Dance
Status · Normal Pow - · Acc - · PP 20

A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

Calm Mind
Status · Psychic Pow - · Acc - · PP 20

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

Taunt
Status · Dark Acc - · PP 20

The target is taunted into a rage that allows it to use only attack moves for three turns.

Draco Meteor
Special · Dragon PP 8

Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat.

Dragon Claw
Physical · Dragon PP 16

The user slashes the target with huge, sharp claws to inflict damage.

Dragon Pulse
Special · Dragon PP 12

The target is attacked with a shock wave generated by the user's gaping mouth.

Thunderbolt
Special · Electric PP 16

The user attacks the target with a strong electric blast. This may also leave the target with paralysis.

Volt Switch
Special · Electric PP 20

After making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Dazzling Gleam
Special · Fairy PP 12

The user damages opposing Pokémon by emitting a powerful flash.

Flash Cannon
Special · Steel PP 12

The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.

Hyper Beam
Special · Normal PP 8

The target is attacked with a powerful beam. The user can't move on the next turn.

Overheat
Special · Fire PP 8

The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

Power Gem
Special · Rock PP 20

The user attacks with a ray of light that sparkles as if it were made of gemstones.

Solar Beam
Special · Grass PP 12

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

Light Screen
Status · Psychic Pow - · Acc - · PP 20

A wondrous wall of light is put up to reduce damage from special moves for five turns.

Acrobatics
Damage

Used to take knockouts or put enemies into finishing range.

Browse moves (54 total, 30 at a time)

Data Source

Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.

Open Sources