
Mesprit
PsychicUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Mesprit reads as a mixed attacker from its current stats.
May need Tailwind, priority, or careful switching.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Mesprit?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Levitate
Common Pokemon effect: avoids Ground-type attacks. Champions-specific wording is still being verified.
This passive changes how safe attacks or priority plans are.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
The user assists an ally by boosting the power of that ally's attack.
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Changes the field so some Pokemon become stronger.
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
A wondrous wall of light is put up to reduce damage from special moves for five turns.
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
The user damages opposing Pokémon by emitting a powerful flash.
The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
The target is attacked with a powerful beam. The user can't move on the next turn.
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
The target is attacked with an icy punch. This may also leave the target frozen.
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Browse moves (99 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources