Masquerain artwork
#284

Masquerain

BugFlying
All data Standard/Form Gen 3

Use this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.

Main jobFlexible pick

Masquerain reads as a special attacker from its current stats.

Speed readMedium speed

May need Tailwind, priority, or careful switching.

Watch outFire, Electric, Ice

These attack types are the first danger check before adding it to a team.

Battle Stats

HP70Atk60Def62Sp.Atk100Sp.Def82Speed80total454
HP 70
Atk 60
Def 62
Sp.Atk 100
Sp.Def 82
Speed 80
Type Check

What scares Masquerain?

Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.

Test in Builder
Weak to
FireElectricIceFlyingRock
Resists
GrassFightingBug
Immune to
Ground

Abilities / Passives

Punish / protect

Intimidate

Common Pokemon effect: lowers opposing Attack when this Pokemon enters battle. Champions-specific wording is still being verified.

This passive changes how safe attacks or priority plans are.
Passive effect

Unnerve

Detailed passive wording is still being verified.

This is always-on help. Check when it activates before building around it.
Move Pool

Skills and Moves

Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.

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Protect
Status · Normal Pow - · Acc - · PP 8

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Tailwind
Status · Flying Pow - · Acc - · PP 16

The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.

Helping Hand
Status · Normal Pow - · Acc - · PP 20

The user assists an ally by boosting the power of that ally's attack.

Rain Dance
Status · Water Pow - · Acc - · PP 8

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

Sunny Day
Field control

Changes the field so some Pokemon become stronger.

Double-Edge
Physical · Normal PP 16

A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Bug Bite
Physical · Bug PP 20

The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.

Dual Wingbeat
Physical · Flying PP 12

The user slams the target with its wings to inflict damage. The target is hit twice in a row.

Hurricane
Special · Flying PP 12

The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target.

Roost
Status · Flying Pow - · Acc - · PP 8

The user lands and rests its body. This move restores the user's HP by up to half its max HP.

Aqua Jet
Physical · Water PP 20

The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.

Blizzard
Special · Ice PP 8

A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Giga Drain
Special · Grass PP 12

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

Hydro Pump
Special · Water PP 8

The target is blasted by a huge volume of water launched under great pressure.

Hyper Beam
Special · Normal PP 8

The target is attacked with a powerful beam. The user can't move on the next turn.

Ice Beam
Special · Ice PP 12

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Icy Wind
Special · Ice PP 16

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

Liquidation
Physical · Water PP 12

The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.

Browse moves (94 total, 30 at a time)

Data Source

Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.

Open Sources