
Marshadow
FightingGhostUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Marshadow reads as a physical attacker from its current stats.
Can pressure before many enemies move.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Marshadow?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Technician
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
The user shoots a sinister flame at the target to inflict a burn.
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
The user attacks by controlling the target's item. This move fails if the target isn't holding an item.
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
The user extends its shadow and attacks the target from behind. This move always goes first.
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
The target is attacked with a powerful beam. The user can't move on the next turn.
The target is attacked with an icy punch. This may also leave the target frozen.
The user slams the target with its steel-hard head. Has a 20% chance of making the target flinch.
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
Browse moves (84 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources