Magikarp artwork
#129

Magikarp

Water
All data Standard/Form Gen 1

Use this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.

Main jobFlexible pick

Magikarp reads as a mixed attacker from its current stats.

Speed readMedium speed

May need Tailwind, priority, or careful switching.

Watch outElectric, Grass

These attack types are the first danger check before adding it to a team.

Battle Stats

HP20Atk10Def55Sp.Atk15Sp.Def20Speed80total200
HP 20
Atk 10
Def 55
Sp.Atk 15
Sp.Def 20
Speed 80
Type Check

What scares Magikarp?

Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.

Test in Builder
Weak to
ElectricGrass
Resists
FireWaterIceSteel
Immune to
None

Abilities / Passives

Speed plan

Swift Swim

Common Pokemon effect: boosts Speed in rain. Champions-specific wording is still being verified.

This passive changes move order or helps the Pokemon act first.
Passive effect

Rattled

Detailed passive wording is still being verified.

This is always-on help. Check when it activates before building around it.
Move Pool

Skills and Moves

Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.

Back to Pokédex
Hydro Pump
Special · Water PP 8

The target is blasted by a huge volume of water launched under great pressure.

Bounce
Damage

Used to take knockouts or put enemies into finishing range.

Flail
Damage

Used to take knockouts or put enemies into finishing range.

Splash
Damage

Used to take knockouts or put enemies into finishing range.

Tackle
Damage

Used to take knockouts or put enemies into finishing range.

Data Source

Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.

Open Sources