Mega Latias artwork
#380

Mega Latias

DragonPsychic
All data Mega Gen 3

Use this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.

Main jobBulky team piece

Mega Latias reads as a special attacker from its current stats.

Speed readFast

Can pressure before many enemies move.

Watch outIce, Bug, Ghost

These attack types are the first danger check before adding it to a team.

Battle Stats

HP80Atk100Def120Sp.Atk140Sp.Def150Speed110total700
HP 80
Atk 100
Def 120
Sp.Atk 140
Sp.Def 150
Speed 110
Type Check

What scares Mega Latias?

Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.

Test in Builder
Weak to
IceBugGhostDragonDarkFairy
Resists
FireWaterElectricGrassFightingPsychic
Immune to
None

Abilities / Passives

Punish / protect

Levitate

Common Pokemon effect: avoids Ground-type attacks. Champions-specific wording is still being verified.

This passive changes how safe attacks or priority plans are.
Move Pool

Skills and Moves

Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.

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Protect
Status · Normal Pow - · Acc - · PP 8

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Tailwind
Status · Flying Pow - · Acc - · PP 16

The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.

Helping Hand
Status · Normal Pow - · Acc - · PP 20

The user assists an ally by boosting the power of that ally's attack.

Rain Dance
Status · Water Pow - · Acc - · PP 8

The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.

Sunny Day
Field control

Changes the field so some Pokemon become stronger.

Calm Mind
Status · Psychic Pow - · Acc - · PP 20

The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.

Earthquake
Physical · Ground PP 12

The user sets off an earthquake that strikes every Pokémon around it.

Draco Meteor
Special · Dragon PP 8

Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat.

Dragon Claw
Physical · Dragon PP 16

The user slashes the target with huge, sharp claws to inflict damage.

Dragon Pulse
Special · Dragon PP 12

The target is attacked with a shock wave generated by the user's gaping mouth.

Psychic
Special · Psychic PP 12

The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.

Psyshock
Special · Psychic PP 12

The user materializes an odd psychic wave to attack the target. This move deals physical damage.

Light Screen
Status · Psychic Pow - · Acc - · PP 20

A wondrous wall of light is put up to reduce damage from special moves for five turns.

Hyper Beam
Special · Normal PP 8

The target is attacked with a powerful beam. The user can't move on the next turn.

Ice Beam
Special · Ice PP 12

The target is struck with an icy-cold beam of energy. This may also leave the target frozen.

Icy Wind
Special · Ice PP 16

The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.

Shadow Ball
Special · Ghost PP 16

The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.

Solar Beam
Special · Grass PP 12

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

Browse moves (87 total, 30 at a time)

Data Source

Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.

Open Sources