Kricketot artwork
#401

Kricketot

Bug
All data Standard/Form Gen 4

Use this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.

Main jobFlexible pick

Kricketot reads as a mixed attacker from its current stats.

Speed readSlow

Usually wants Trick Room, protection, or bulky support.

Watch outFire, Flying, Rock

These attack types are the first danger check before adding it to a team.

Battle Stats

HP37Atk25Def41Sp.Atk25Sp.Def41Speed25total194
HP 37
Atk 25
Def 41
Sp.Atk 25
Sp.Def 41
Speed 25
Type Check

What scares Kricketot?

Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.

Test in Builder
Weak to
FireFlyingRock
Resists
GrassFightingGround
Immune to
None

Abilities / Passives

Passive effect

Shed Skin

Detailed passive wording is still being verified.

This is always-on help. Check when it activates before building around it.
Passive effect

Run Away

Detailed passive wording is still being verified.

This is always-on help. Check when it activates before building around it.
Move Pool

Skills and Moves

Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.

Back to Pokédex
Bug Bite
Physical · Bug PP 20

The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.

Absorb
Damage

Used to take knockouts or put enemies into finishing range.

Bide
Damage

Used to take knockouts or put enemies into finishing range.

Endeavor
Damage

Used to take knockouts or put enemies into finishing range.

Growl
Damage

Used to take knockouts or put enemies into finishing range.

Lunge
Damage

Used to take knockouts or put enemies into finishing range.

Mud-Slap
Damage

Used to take knockouts or put enemies into finishing range.

Pound
Damage

Used to take knockouts or put enemies into finishing range.

Skitter Smack
Damage

Used to take knockouts or put enemies into finishing range.

Snore
Damage

Used to take knockouts or put enemies into finishing range.

String Shot
Damage

Used to take knockouts or put enemies into finishing range.

Struggle Bug
Damage

Used to take knockouts or put enemies into finishing range.

Tackle
Damage

Used to take knockouts or put enemies into finishing range.

Tera Blast
Damage

Used to take knockouts or put enemies into finishing range.

Uproar
Damage

Used to take knockouts or put enemies into finishing range.

Data Source

Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.

Open Sources