
Kilowattrel
ElectricUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Kilowattrel reads as a special attacker from its current stats.
Can pressure before many enemies move.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Kilowattrel?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Wind Power
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Volt Absorb
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Competitive
Boosts the Pokémon's Sp. Atk stat sharply when its stats are lowered by an opposing Pokémon.
This passive changes stats, so one turn can suddenly become stronger or safer.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
The user slams the target with its wings to inflict damage. The target is hit twice in a row.
The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target.
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
The user lands and rests its body. This move restores the user's HP by up to half its max HP.
The target is attacked with a powerful beam. The user can't move on the next turn.
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
This move's type and power change depending on the weather at the time the move is used.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Browse moves (47 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources