
Ivysaur
GrassPoisonUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Ivysaur reads as a special attacker from its current stats.
Usually wants Trick Room, protection, or bulky support.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Ivysaur?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Overgrow
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Chlorophyll
Boosts the Pokémon's Speed stat in harsh sunlight.
This passive changes move order or helps the Pokemon act first.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user assists an ally by boosting the power of that ally's attack.
Changes the field so some Pokemon become stronger.
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
A seed is planted on the target. It steals some HP from the target every turn.
The user scatters a cloud of soporific dust that puts the target to sleep.
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
This move's type and power change depending on the weather at the time the move is used.
A wondrous wall of light is put up to reduce damage from special moves for five turns.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Browse moves (83 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources