
Iron Boulder
RockPsychicUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Iron Boulder reads as a physical attacker from its current stats.
Can pressure before many enemies move.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Iron Boulder?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Quark Drive
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
The target is taunted into a rage that allows it to use only attack moves for three turns.
The user sets off an earthquake that strikes every Pokémon around it.
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
The target is attacked with a powerful beam. The user can't move on the next turn.
The user slams the target with its steel-hard head. Has a 20% chance of making the target flinch.
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Browse moves (49 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources