
Gumshoos
NormalUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Gumshoos reads as a physical attacker from its current stats.
Usually wants Trick Room, protection, or bulky support.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Gumshoos?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Stakeout
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Strong Jaw
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Adaptability
Increases the Same Type Attack Bonus from *1.5 to *2.
This is always-on help. Check when it activates before building around it.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user assists an ally by boosting the power of that ally's attack.
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
Changes the field so some Pokemon become stronger.
The target is taunted into a rage that allows it to use only attack moves for three turns.
The user sets off an earthquake that strikes every Pokémon around it.
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
The target is attacked with a powerful beam. The user can't move on the next turn.
The target is attacked with an icy punch. This may also leave the target frozen.
The user slams the target with its steel-hard head. Has a 20% chance of making the target flinch.
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Browse moves (80 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources