
Galarian Farfetch’d
FightingUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Galarian Farfetch’d reads as a physical attacker from its current stats.
Usually wants Trick Room, protection, or bulky support.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Galarian Farfetch’d?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Steadfast
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Scrappy
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user assists an ally by boosting the power of that ally's attack.
Changes the field so some Pokemon become stronger.
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
The user slams the target with its wings to inflict damage. The target is hit twice in a row.
This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Browse moves (50 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources