Combee artwork
#415

Combee

BugFlying
All data Standard/Form Gen 4

Use this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.

Main jobFlexible pick

Combee reads as a mixed attacker from its current stats.

Speed readMedium speed

May need Tailwind, priority, or careful switching.

Watch outFire, Electric, Ice

These attack types are the first danger check before adding it to a team.

Battle Stats

HP30Atk30Def42Sp.Atk30Sp.Def42Speed70total244
HP 30
Atk 30
Def 42
Sp.Atk 30
Sp.Def 42
Speed 70
Type Check

What scares Combee?

Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.

Test in Builder
Weak to
FireElectricIceFlyingRock
Resists
GrassFightingBug
Immune to
Ground

Abilities / Passives

Passive effect

Honey Gather

The Pokémon may gather Honey after a battle.

This is always-on help. Check when it activates before building around it.
Passive effect

Hustle

Detailed passive wording is still being verified.

This is always-on help. Check when it activates before building around it.
Move Pool

Skills and Moves

Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.

Back to Pokédex
Tailwind
Status · Flying Pow - · Acc - · PP 16

The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.

Bug Bite
Physical · Bug PP 20

The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.

Dual Wingbeat
Physical · Flying PP 12

The user slams the target with its wings to inflict damage. The target is hit twice in a row.

Air Cutter
Damage

Used to take knockouts or put enemies into finishing range.

Bug Buzz
Damage

Used to take knockouts or put enemies into finishing range.

Endeavor
Damage

Used to take knockouts or put enemies into finishing range.

Gust
Damage

Used to take knockouts or put enemies into finishing range.

Lunge
Damage

Used to take knockouts or put enemies into finishing range.

Mud-Slap
Damage

Used to take knockouts or put enemies into finishing range.

Ominous Wind
Damage

Used to take knockouts or put enemies into finishing range.

Skitter Smack
Damage

Used to take knockouts or put enemies into finishing range.

Sleep Talk
Damage

Used to take knockouts or put enemies into finishing range.

Snore
Damage

Used to take knockouts or put enemies into finishing range.

String Shot
Damage

Used to take knockouts or put enemies into finishing range.

Struggle Bug
Damage

Used to take knockouts or put enemies into finishing range.

Sweet Scent
Damage

Used to take knockouts or put enemies into finishing range.

Swift
Damage

Used to take knockouts or put enemies into finishing range.

Tera Blast
Damage

Used to take knockouts or put enemies into finishing range.

Data Source

Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.

Open Sources