Carnivine artwork
#455

Carnivine

Grass
All data Standard/Form Gen 4

Use this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.

Main jobFlexible pick

Carnivine reads as a mixed attacker from its current stats.

Speed readSlow

Usually wants Trick Room, protection, or bulky support.

Watch outFire, Ice, Poison

These attack types are the first danger check before adding it to a team.

Battle Stats

HP74Atk100Def72Sp.Atk90Sp.Def72Speed46total454
HP 74
Atk 100
Def 72
Sp.Atk 90
Sp.Def 72
Speed 46
Type Check

What scares Carnivine?

Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.

Test in Builder
Weak to
FireIcePoisonFlyingBug
Resists
WaterElectricGrassGround
Immune to
None

Abilities / Passives

Punish / protect

Levitate

Common Pokemon effect: avoids Ground-type attacks. Champions-specific wording is still being verified.

This passive changes how safe attacks or priority plans are.
Move Pool

Skills and Moves

Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.

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Protect
Status · Normal Pow - · Acc - · PP 8

This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.

Sunny Day
Field control

Changes the field so some Pokemon become stronger.

Rage Powder
Status · Bug Pow - · Acc - · PP 20

The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user.

Swords Dance
Status · Normal Pow - · Acc - · PP 20

A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.

Giga Drain
Special · Grass PP 12

A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.

Solar Beam
Special · Grass PP 12

The user gathers light on the first turn, then blasts a bundled beam on the next turn.

Leech Seed
Status · Grass Acc - · PP 12

A seed is planted on the target. It steals some HP from the target every turn.

Sleep Powder
Status · Grass Acc - · PP 16

The user scatters a cloud of soporific dust that puts the target to sleep.

Bug Bite
Physical · Bug PP 20

The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.

Hyper Beam
Special · Normal PP 8

The target is attacked with a powerful beam. The user can't move on the next turn.

Knock Off
Physical · Dark PP 20

The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.

Sludge Bomb
Special · Poison PP 12

The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.

Throat Chop
Physical · Dark PP 16

The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.

Absorb
Damage

Used to take knockouts or put enemies into finishing range.

Acid Spray
Damage

Used to take knockouts or put enemies into finishing range.

Attract
Damage

Used to take knockouts or put enemies into finishing range.

Bind
Damage

Used to take knockouts or put enemies into finishing range.

Bite
Damage

Used to take knockouts or put enemies into finishing range.

Browse moves (70 total, 30 at a time)

Data Source

Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.

Open Sources