
Carnivine
GrassUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Carnivine reads as a mixed attacker from its current stats.
Usually wants Trick Room, protection, or bulky support.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Carnivine?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Levitate
Common Pokemon effect: avoids Ground-type attacks. Champions-specific wording is still being verified.
This passive changes how safe attacks or priority plans are.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Changes the field so some Pokemon become stronger.
The user scatters a cloud of irritating powder to draw attention to itself. Opposing Pokémon aim only at the user.
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
A seed is planted on the target. It steals some HP from the target every turn.
The user scatters a cloud of soporific dust that puts the target to sleep.
The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect.
The target is attacked with a powerful beam. The user can't move on the next turn.
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target.
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Browse moves (70 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources