
Bisharp
DarkSteelUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Bisharp reads as a physical attacker from its current stats.
May need Tailwind, priority, or careful switching.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Bisharp?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Defiant
If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply.
This passive changes stats, so one turn can suddenly become stronger or safer.Inner Focus
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Pressure
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
The target is taunted into a rage that allows it to use only attack moves for three turns.
The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
The user slams the target with its steel-hard head. Has a 20% chance of making the target flinch.
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
The target is attacked with a powerful beam. The user can't move on the next turn.
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Browse moves (85 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources