
Beheeyem
PsychicUse this page like a quick team check: read the role, check what attacks scare it, then open the full move pool only if you need deeper data.
Beheeyem reads as a special attacker from its current stats.
Usually wants Trick Room, protection, or bulky support.
These attack types are the first danger check before adding it to a team.
Battle Stats
What scares Beheeyem?
Read this before adding it to a team. Weak means the attack hits hard; resist or immune means it can switch in more safely.
Abilities / Passives
Telepathy
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Synchronize
Detailed passive wording is still being verified.
This is always-on help. Check when it activates before building around it.Analytic
Boosts the power of the Pokémon's move if it is the last to act that turn.
This passive changes stats, so one turn can suddenly become stronger or safer.Skills and Moves
Showing the most useful or most complete move cards first. The full move pool is folded below to keep this page lighter.
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
A wondrous wall of light is put up to reduce damage from special moves for five turns.
The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
The target is attacked with a powerful beam. The user can't move on the next turn.
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Used to take knockouts or put enemies into finishing range.
Browse moves (84 total, 30 at a time)
Data Source
Base stats, abilities, and move names are generated from Pokemon Champions data sources. Regulation and meta pages should be reviewed separately before ranked recommendations.
Open Sources